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1. The 50.000.000 Skillpoint club - in Skill Discussions [original thread]
Quickly looking at the char bazaar there are tons of characters in the 50mil SP ballpark plus or minus a bit. and 150+ is certainly starting to drag my next big goal is getting that shiny golden 'V' next to the paladin, although given the way the ...
- by Chainsaw Plankton - at 2015.09.04 05:16:16
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2. Reprocessing and mining Skill - in Skill Discussions [original thread]
additionally have a dev blog on the subject http://community.eveonline.com/news/dev-blogs/reprocess-all-the-things/
- by Chainsaw Plankton - at 2015.09.04 00:52:50
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3. The 50.000.000 Skillpoint club - in Skill Discussions [original thread]
Rain6637 wrote: The 200 million SP thread is a weird bunch. I say that because at 50 million SP things start getting good, you max out a couple ships, and you know your way around EVE. By 100 million you've felt some stagnation and beyond that,...
- by Chainsaw Plankton - at 2015.09.04 00:25:07
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4. Why doesn't CCP like current Attribute system? - in Skill Discussions [original thread]
The Larold wrote: Optimum mapping combined with +5 implants... 2,700 sp/hour was a beautiful thing. Now I feel gross whenever I'm training anything that's < 2,520 / hour. :) and that's why attributes are bad.
- by Chainsaw Plankton - at 2015.09.03 22:08:56
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5. Character Ideas...I'm stuck need halp! - in Skill Discussions [original thread]
man I don't even know what to do with 2 characters at a time /o\ then again I can do nearly everything you listed with at least one char so woo, although I guess my clone is getting pretty damn expensive. I guess I am stuck in my mindset of it i...
- by Chainsaw Plankton - at 2013.06.15 09:34:00
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6. New direction, any direction.. - in Skill Discussions [original thread]
my plan would make me better at blowing things up! my advice is pretty general, but if you have anything specific come to mind feel free to ask. A lot of people like to make fun of the certificate system, but Core Elite is pretty damn useful. ...
- by Chainsaw Plankton - at 2013.06.15 09:24:00
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7. Skill / Ship Set - L4 Missions - in Skill Discussions [original thread]
a nightmare with most skills 4/5 is a huge step up from any other amarr boat that isn't the paladin. Although many people would rather do caldari bs 5 instead of marauders 5, so that may make a long term difference. and hey incursions need more dp...
- by Chainsaw Plankton - at 2013.06.15 08:59:00
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8. How much salvaging skill do you *need*? - in Skill Discussions [original thread]
65% access difficulty bonus on my noctis with salvaging 5, t2 salvagers, and 3 salvage rig thingies! most standard rat wrecks don't last more than a cycle. my noctics is on an alt, and I finish salvaging most missions before I can get back to stat...
- by Chainsaw Plankton - at 2013.06.15 08:32:00
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9. The 100.000.000 skillpoint club - in Skill Discussions [original thread]
I can has join the club?!?! Current Skills: 213 (Skill Points: 100,004,361)
- by Chainsaw Plankton - at 2012.07.11 02:14:00
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10. Best skills to incress my DPS - CNR - in Skill Discussions [original thread]
sentry drones sit still and will continuously apply dps, medium drones have to fly all over the mission to get to their targets and when moving they don't do any dps. the downside is they don't move, so on a mission with travel times they aren't m...
- by Chainsaw Plankton - at 2012.07.07 19:36:00
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11. [eb] - eveboard.com - in Skill Discussions [original thread]
Chribba wrote: Mashie Saldana wrote: How about getting ranked in: Ratio between NPC and player corp employment time? Average empoyment per corp. Isn't security status already ranked? I know it wasn't feasable before but I would still lo...
- by Chainsaw Plankton - at 2012.07.07 08:16:00
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12. The 200.000.000 skillpoint club - in Skill Discussions [original thread]
Dr Caymus wrote: /me has a beer while he waits... Dr Caymus -=ATI=- going to be pretty drunk by the time someone catches up I'm nearly to the 100m club!
- by Chainsaw Plankton - at 2012.07.07 07:44:00
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13. Best skills to incress my DPS - CNR - in Skill Discussions [original thread]
missile launcher rigging, fit some rigors! while they won't straight up increase your dps number they will improve your hit quality. and will let you use fury missiles very effectively on everything bigger than a cruiser. http://wiki.eveonline.c...
- by Chainsaw Plankton - at 2012.07.07 07:33:00
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14. Back in the '100 skills at level V' club - in Skill Discussions [original thread]
I'm at 92, alt at 93 I'm sooooo close, probably going to remap to int/mem soonish and nail off the subsystems just to ***** myself over 100
- by Chainsaw Plankton - at 2011.03.17 02:06:00
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15. Looking for something to spend ~5.7mil SP into - in Skill Discussions [original thread]
5.7mil can do a bunch I'd suggest picking an area your main isn't good at PI I haven't really explored so I won't comment much, but currently players can't monopolize planets so its pretty much a free for all down there. from what I hear resourc...
- by Chainsaw Plankton - at 2011.03.10 19:48:00
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16. Minimum L4 Apoclypse Skills - in Skill Discussions [original thread]
minimum is a kinda sketchy word and people will vary on opinions, but a reasonable guide line would be imo, a bit over the minimum, so a few minor screw ups shouldn't lose you the ship. cap skills to 4 drones 5, drone interfacing 4, scout drone ...
- by Chainsaw Plankton - at 2011.03.08 02:26:00
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17. If you could train ONE skill to lvl 5 - in Skill Discussions [original thread]
heh I've done most things mentioned, stupid multitasking 5, guess I gotta train it at some point and put an auto targeter or something on my paladin right now I'm doing large beam spec 5, can't wait for it to finish! I think the only skill I ...
- by Chainsaw Plankton - at 2011.03.07 22:36:00
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18. What am I lacking? - in Skill Discussions [original thread]
I wouldn't say you are lacking something t2 drones, reasonable support skills, some t2 guns I'd work on getting the beam side too. as far as the mission running goes, amarr bs 5, awu 5, and tech 2 large beam lasers, yay paladin! as for pvp, wel...
- by Chainsaw Plankton - at 2011.03.06 21:27:00
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19. Way to Tengu - in Skill Discussions [original thread]
Originally by: knentil Don't undock in the tengu until all subsystems are L5 and you have Tech 2 heavy missiles fit. Youll be much happier. make sure the offensive sub skill is 5, the rest are fine at 4. better at 5 but extra training...
- by Chainsaw Plankton - at 2011.02.28 23:16:00
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20. Caldari Pilot wanting to train into Minmatar - in Skill Discussions [original thread]
I'd go hard into gunnery, most minnny ships that I'd want to fly are shield tanked anyways so you should be good there. being able to use t2 small/medium guns go a great way, smalls for the rifter/thrasher/dramiel/jaguar, meds for the cane, and va...
- by Chainsaw Plankton - at 2011.02.26 10:13:00
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